About Me 👈


Created on November 6, 2019. Last updated on February 25, 2020.

Hi, I'm Reese.

Today I'm making games, but I used to design and build distributed systems for an aerospace company. Now I also maintain open source software on GitHub, primarily focusing on the Unity game engine and data-oriented design. In my Unity monorepo, for instance, I curate some packages:

I also maintain ​ubump, which cuts the manual processes out of SemVer-bumping Unity projects and UPM packages. On top of that, I occasionally write tutorials, mostly about Unity but sometimes other things, on this blog. Every now and then I write personal blogs and musings here. And I'm juggling all of this while getting my MSc at Georgia Tech.

In my time as a software engineer, I have spent, and will continue to spend, thousands of hours supporting other developers. Maybe you're one of them. I am immensely grateful to those who can support me in return. You should know that I do have Ko-Fi and Patreon pages, but I also understand that money is tight for most people. If you can send a few bucks my way, frankly I love you. If not, just a little feedback about my blog or software goes a super long way too. I appreciate any and all support.

Thanks for your time.