Reese Schultz

Coding, gaming and rambling.

(Posts filtered by C#.)

DOTS Navigation with Auto-Jumping Agents and Movable Surfaces

Unity DOTS—ECS, Jobs, and Burst—integrated with NavMesh components. That's right, multi-threaded navigation.

unityc# January 25, 2020

Getting Started with Unity DOTS

A beginner-friendly guide to Unity DOTS in 2020—learn ECS, Jobs, and Burst.

unityc#tutorial January 20, 2020

Random Number Generation with Unity DOTS

How to idiomatically generate random numbers in Burst-compilable jobs with Unity DOTS.

unityc#tutorial January 1, 2020

From Milliseconds to DateTime with C Sharp

How to convert milliseconds to DateTime with C#.

c#tutorial December 23, 2019

Capitalizing the First Character in a String with C Sharp

How to capitalize the first character in a string with C#.

c#tutorial December 20, 2019

Pointing and Clicking with Unity ECS

How to select entities, or, more specifically, modify their component data, with Unity ECS.

unityc#tutorial December 19, 2019

Pointing and Clicking with Unity

How to retrieve position and GameObject information through pointing and clicking in Unity.

unityc#tutorial November 8, 2019

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© Reese Schultz

My code is released under the MIT license.