Reese Schultz

Coding, gaming and rambling.

(Posts filtered by Unity.)

Bumping Unity Projects, UPM Packages and Monorepos

Wondering how to SemVer-bump your Unity stuff without manual file editing? Look no further.

unity February 21, 2020

DOTS Navigation with Auto-Jumping Agents and Movable Surfaces

Unity DOTS—ECS, Jobs, and Burst—integrated with NavMesh components. That's right, multi-threaded navigation.

unityc# January 25, 2020

Getting Started with Unity DOTS

A beginner-friendly guide to Unity DOTS in 2020—learn ECS, Jobs, and Burst.

unityc#tutorial January 20, 2020

Random Number Generation with Unity DOTS

How to idiomatically generate random numbers in Burst-compilable jobs with Unity DOTS.

unityc#tutorial January 1, 2020

Unity Demos Now on GitHub

Now you can fork or clone working code demonstrating my tutorials.

unity December 31, 2019

Pointing and Clicking with Unity ECS

How to select entities, or, more specifically, modify their component data, with Unity ECS.

unityc#tutorial December 19, 2019

Pointing and Clicking with Unity

How to retrieve position and GameObject information through pointing and clicking in Unity.

unityc#tutorial November 8, 2019

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© Reese Schultz

My code is released under the MIT license.